//-------------------------------------------------------------------
//	Copyright (c) 2012-2013 Zhirnov Andrey
//	This file is part of the "UXGEN-ES" project.
//	See copyright notice in "Engine.h".
//-------------------------------------------------------------------

#pragma once

#include "Utils/Base/Core.h"

namespace Engine
{
namespace Utils
{

	//
	// Sprite Converter
	//

	class SpriteConverter
	{
	// variables
	protected:
		Ptr< UtilsCore >	_core;


	// methods
	public:
		SpriteConverter (UtilsCore *core) : _core(core) {}
	};


}	// Utils
}	// Engine